Mappings
The Mappings panel lists every position mapping in the project, so you can create, rename, duplicate, or delete them.
The Mappings panel lists every position mapping in the project and lets you create, rename, duplicate, and delete them.
Related concept: Position maps.
Toolbar
- Add mapping - Create a new position mapping
Mapping list
Each mapping shows its name along with action buttons:
- Rename (pencil icon) - Open a dialog to rename the mapping
- Set as default (eye icon) - Mark the mapping as the default for the project
- Copy (copy icon) - Duplicate the mapping with a "copy" suffix
- Delete (trash icon) - Remove the mapping (disabled if the mapping is used by timeline layers)
Click a mapping name to select it and open it in the Position Map Editor.
Creating mappings
- Click the Add mapping button in the toolbar.
- Enter a name for the new mapping.
- Click Add mapping to create it.
The new mapping opens automatically in the Position Map Editor.
Duplicating mappings
Click the copy icon on any mapping to create a duplicate. The copy includes all fixture positions from the original.
Deleting mappings
Click the delete icon to remove a mapping. Deletion is blocked (indicated by a shield icon) if the mapping is currently assigned to any timeline layers. Unassign the mapping from all layers before deleting.
Context menu
Right-click a mapping for additional options:
- Delete mapping - Remove the mapping (if not used by layers)
- Add mapping - Create a new mapping
Related panels
- Position Map Editor - Edit map layouts
- Address Space - DMX overview
- Preview - Visualize maps
Position Map Editor
The Position Map Editor places fixtures in 3D space for a position mapping, letting you move, rotate, scale, align, and distribute them.
Address Space
The Address Space panel shows how DMX addresses are allocated across universes, with live values, color coding, and conflict detection.