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Panels

Address Space Panel

Overview of DMX universe allocation

Address Space Panel

The Address Space panel provides a visual overview of how your DMX addresses are allocated across universes.

Universe View

Grid Display

Each universe shows 512 channels as a grid of cells:

  • Colors indicate usage and channel type
  • Click any address to toggle it as force-active (highlighted in orange)

Color Coding

ColorMeaning
Dark grayOccupied (pixel, parameter, or reserved)
RedOverlap (conflict)
Medium grayUnused / free
OrangeForce-active channel
Channel colorsPixel channels show their color (R, G, B, W, A, UV)

Universe Selection

  • A sidebar grid shows all universes as numbered buttons
  • Click a universe button to view its addresses
  • Use the filter toggle to show only universes that have fixtures assigned

Fixture Allocation

Viewing Fixtures

Hover over an address to see details in the bottom panel:

  • Fixture name
  • Universe and start address
  • Channel status (pixel, parameter, or reserved)
  • Color channel assignment (for pixel channels)

Conflict Detection

Overlapping Addresses

When fixtures share addresses:

  • Channels show in red
  • An overlap count badge appears on the cell
  • Overlapping universes show a red dot in the universe selector sidebar

Resolving Conflicts

  1. Identify red cells in the address grid
  2. Hover to see which fixtures overlap
  3. Move one to a different address or universe using the Project Fixtures panel

Address Planning

Finding Gaps

Quickly find unused addresses:

  • Medium gray cells are available
  • Hover to see exact address details
  • Use the filter toggle to focus on universes with fixtures

Optimal Placement

For efficient patching:

  • Group similar fixtures
  • Leave room for expansion
  • Use consistent offsets

Universe Management

Adding Universes

Spectralite creates universes automatically as needed when you add fixtures. The Address Space panel shows all universes up to the maximum (32,768). Use the filter toggle to show only universes with fixtures assigned.

Universe Output

Universe output configuration is managed in the project's Art-Net settings, not in the Address Space panel. See Art-Net Setup for details.

Usage

The Address Space panel provides a visual reference for your DMX allocation. Use it to plan and verify your fixture patching, identify overlapping addresses, and toggle force-active channels for testing.