Address Space Panel
Overview of DMX universe allocation
Address Space Panel
The Address Space panel provides a visual overview of how your DMX addresses are allocated across universes.
Universe View
Grid Display
Each universe shows 512 channels as a grid of cells:
- Colors indicate usage and channel type
- Click any address to toggle it as force-active (highlighted in orange)
Color Coding
| Color | Meaning |
|---|---|
| Dark gray | Occupied (pixel, parameter, or reserved) |
| Red | Overlap (conflict) |
| Medium gray | Unused / free |
| Orange | Force-active channel |
| Channel colors | Pixel channels show their color (R, G, B, W, A, UV) |
Universe Selection
- A sidebar grid shows all universes as numbered buttons
- Click a universe button to view its addresses
- Use the filter toggle to show only universes that have fixtures assigned
Fixture Allocation
Viewing Fixtures
Hover over an address to see details in the bottom panel:
- Fixture name
- Universe and start address
- Channel status (pixel, parameter, or reserved)
- Color channel assignment (for pixel channels)
Conflict Detection
Overlapping Addresses
When fixtures share addresses:
- Channels show in red
- An overlap count badge appears on the cell
- Overlapping universes show a red dot in the universe selector sidebar
Resolving Conflicts
- Identify red cells in the address grid
- Hover to see which fixtures overlap
- Move one to a different address or universe using the Project Fixtures panel
Address Planning
Finding Gaps
Quickly find unused addresses:
- Medium gray cells are available
- Hover to see exact address details
- Use the filter toggle to focus on universes with fixtures
Optimal Placement
For efficient patching:
- Group similar fixtures
- Leave room for expansion
- Use consistent offsets
Universe Management
Adding Universes
Spectralite creates universes automatically as needed when you add fixtures. The Address Space panel shows all universes up to the maximum (32,768). Use the filter toggle to show only universes with fixtures assigned.
Universe Output
Universe output configuration is managed in the project's Art-Net settings, not in the Address Space panel. See Art-Net Setup for details.
Usage
The Address Space panel provides a visual reference for your DMX allocation. Use it to plan and verify your fixture patching, identify overlapping addresses, and toggle force-active channels for testing.
Related Panels
- Project Fixtures - Fixture management
- Position Map List - Position map management
- Spectralite Controllers - Network controllers