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Creating Fixtures

Define custom fixture profiles for your hardware

Creating Fixtures

When a fixture isn't in the library, create your own definition.

When to Create a Profile

  • Fixture not in the library
  • Custom or DIY fixtures
  • Modified fixtures with different channel layouts
  • Rebranded fixtures with unique addressing

Fixture Definition Basics

A fixture profile includes:

Identity

  • Name: Fixture model name
  • Manufacturer: Brand name
  • ID: Unique identifier (auto-generated from name for custom fixtures)

Channels

Each channel specifies:

  • Number: Position in DMX range
  • Name: Descriptive label
  • Type: What it controls (color, dimmer, position, etc.)
  • Default: Starting value

Modes

Fixtures often have multiple modes:

  • Different channel counts
  • Different feature sets
  • Match to physical fixture settings

Creating a Profile

Step 1: Gather Information

From the fixture's manual, collect:

  • All DMX modes and channel counts
  • Channel-by-channel breakdown
  • Value ranges for each function
  • Any special behaviors

Step 2: Create New Definition

  1. Go to Project > Fixture Editor
  2. Click New Fixture
  3. Fill in the basic information in the Metadata section

Step 3: Define Pixels

In the Pixels section:

  1. Click Add Pixel to add individual pixels, or use Generate Pattern to create patterns (Line, Grid, Ring, Cube)
  2. Select a color variant (RGB, RGBW, RGBA, RGBWA, RGBWAUV)
  3. Each pixel is assigned DMX channels automatically
  4. Adjust pixel positions in the 3D viewport

Step 4: Channel Types

TypeUse For
DimmerMaster intensity
Red/Green/BlueRGB color mixing
White/Amber/UVAdditional colors
PanHorizontal position
TiltVertical position
Pan FineHigh-resolution pan
Tilt FineHigh-resolution tilt
Color WheelFixed color selection
Gobo WheelPattern selection
Gobo RotationRotating gobo speed
PrismPrism effects
FocusBeam focus
ZoomBeam width
Shutter/StrobeStrobe effects
ControlSpecial functions

Step 5: Add Modes

If the fixture has multiple modes:

  1. Click Add Mode in the mode selector bar
  2. Name the mode (e.g., "9-Channel", "Full")
  3. Define pixels and parameters for each mode separately
  4. Each mode has its own pixel layouts, parameters, and channel count

Step 6: Test

  1. Add the fixture to a project
  2. Patch it to your hardware
  3. Test each channel individually
  4. Verify all functions work

Step 7: Save

  1. Click Save to Library to save globally, or Save to Project to save for the current project only
  2. The fixture is now available for use

Example: Simple LED Par

A basic 7-channel LED Par:

Mode: 7-Channel

Channel 1: Dimmer
Channel 2: Red
Channel 3: Green
Channel 4: Blue
Channel 5: Strobe
Channel 6: Color Macros
Channel 7: Mode Selection

Example: Moving Head

A moving head with two modes:

Mode: 16-Channel
1: Pan
2: Pan Fine
3: Tilt
4: Tilt Fine
5: Speed
6: Dimmer
7: Shutter
8: Red
9: Green
10: Blue
11: White
12: Color Wheel
13: Gobo Wheel
14: Prism
15: Focus
16: Control

Mode: 8-Channel
1: Pan
2: Tilt
3: Dimmer
4: Red
5: Green
6: Blue
7: Color Wheel
8: Speed

Advanced Features

Value Ranges

Some channels have discrete values:

  • Color wheel positions
  • Gobo selections
  • Special functions

Define these as value ranges within the channel.

Saving Fixtures

When saving a fixture definition:

  • Save to Library - Saves to your local fixture library (persists across projects)
  • Save to Project - Saves only to the current project

Troubleshooting

Channels Don't Match

  • Re-check the manual
  • Verify fixture's current mode
  • Test with raw DMX values

Colors Are Wrong

  • Check RGB channel order
  • Verify channel numbers
  • Test each channel individually

Position Is Inverted

  • Check pan/tilt polarity settings
  • Some fixtures invert axes
  • Add invert flags to the channel