Creating Fixtures
Define custom fixture profiles for your hardware
Creating Fixtures
When a fixture isn't in the library, create your own definition.
When to Create a Profile
- Fixture not in the library
- Custom or DIY fixtures
- Modified fixtures with different channel layouts
- Rebranded fixtures with unique addressing
Fixture Definition Basics
A fixture profile includes:
Identity
- Name: Fixture model name
- Manufacturer: Brand name
- ID: Unique identifier (auto-generated from name for custom fixtures)
Channels
Each channel specifies:
- Number: Position in DMX range
- Name: Descriptive label
- Type: What it controls (color, dimmer, position, etc.)
- Default: Starting value
Modes
Fixtures often have multiple modes:
- Different channel counts
- Different feature sets
- Match to physical fixture settings
Creating a Profile
Step 1: Gather Information
From the fixture's manual, collect:
- All DMX modes and channel counts
- Channel-by-channel breakdown
- Value ranges for each function
- Any special behaviors
Step 2: Create New Definition
- Go to Project > Fixture Editor
- Click New Fixture
- Fill in the basic information in the Metadata section
Step 3: Define Pixels
In the Pixels section:
- Click Add Pixel to add individual pixels, or use Generate Pattern to create patterns (Line, Grid, Ring, Cube)
- Select a color variant (RGB, RGBW, RGBA, RGBWA, RGBWAUV)
- Each pixel is assigned DMX channels automatically
- Adjust pixel positions in the 3D viewport
Step 4: Channel Types
| Type | Use For |
|---|---|
| Dimmer | Master intensity |
| Red/Green/Blue | RGB color mixing |
| White/Amber/UV | Additional colors |
| Pan | Horizontal position |
| Tilt | Vertical position |
| Pan Fine | High-resolution pan |
| Tilt Fine | High-resolution tilt |
| Color Wheel | Fixed color selection |
| Gobo Wheel | Pattern selection |
| Gobo Rotation | Rotating gobo speed |
| Prism | Prism effects |
| Focus | Beam focus |
| Zoom | Beam width |
| Shutter/Strobe | Strobe effects |
| Control | Special functions |
Step 5: Add Modes
If the fixture has multiple modes:
- Click Add Mode in the mode selector bar
- Name the mode (e.g., "9-Channel", "Full")
- Define pixels and parameters for each mode separately
- Each mode has its own pixel layouts, parameters, and channel count
Step 6: Test
- Add the fixture to a project
- Patch it to your hardware
- Test each channel individually
- Verify all functions work
Step 7: Save
- Click Save to Library to save globally, or Save to Project to save for the current project only
- The fixture is now available for use
Example: Simple LED Par
A basic 7-channel LED Par:
Mode: 7-Channel
Channel 1: Dimmer
Channel 2: Red
Channel 3: Green
Channel 4: Blue
Channel 5: Strobe
Channel 6: Color Macros
Channel 7: Mode SelectionExample: Moving Head
A moving head with two modes:
Mode: 16-Channel
1: Pan
2: Pan Fine
3: Tilt
4: Tilt Fine
5: Speed
6: Dimmer
7: Shutter
8: Red
9: Green
10: Blue
11: White
12: Color Wheel
13: Gobo Wheel
14: Prism
15: Focus
16: Control
Mode: 8-Channel
1: Pan
2: Tilt
3: Dimmer
4: Red
5: Green
6: Blue
7: Color Wheel
8: SpeedAdvanced Features
Value Ranges
Some channels have discrete values:
- Color wheel positions
- Gobo selections
- Special functions
Define these as value ranges within the channel.
Saving Fixtures
When saving a fixture definition:
- Save to Library - Saves to your local fixture library (persists across projects)
- Save to Project - Saves only to the current project
Troubleshooting
Channels Don't Match
- Re-check the manual
- Verify fixture's current mode
- Test with raw DMX values
Colors Are Wrong
- Check RGB channel order
- Verify channel numbers
- Test each channel individually
Position Is Inverted
- Check pan/tilt polarity settings
- Some fixtures invert axes
- Add invert flags to the channel