Random Nodes
Random number generators and noise functions for creating organic, unpredictable effects.
Random number generators and noise functions for creating organic, unpredictable effects.
This category contains 4 nodes.
Nodes
Random Number from Number
Generates a consistent random number from an input. Same input always gives the same "random" result.
Inputs: Seed number.
| Name | Type | Range | Default |
|---|---|---|---|
| Number | Number | any | 0 |
Outputs: Random value between 0 and 1.
| Name | Type | Range |
|---|---|---|
| Random | Number | 0-1 |
Random Number from Vector
Generates a consistent random number from a position. Each location gets its own "random" value.
Inputs: Seed position.
| Name | Type | Range | Default |
|---|---|---|---|
| Vector | Vector | vec | [0, 0, 0] |
Outputs: Random value between 0 and 1.
| Name | Type | Range |
|---|---|---|
| Random | Number | 0-1 |
Random Vector from Number
Generates a consistent random 3D position from a number. Same input always gives the same result.
Inputs: Seed number.
| Name | Type | Range | Default |
|---|---|---|---|
| Number | Number | any | 0 |
Outputs: Random 3D position (each component 0-1).
| Name | Type | Range |
|---|---|---|
| Vector | Vector | vec:0-1 |
Random Vector from Vector
Generates a consistent random 3D offset from a position. Each location gets its own random direction.
Inputs: Seed position.
| Name | Type | Range | Default |
|---|---|---|---|
| Vector | Vector | vec | [0, 0, 0] |
Outputs: Random 3D position (each component 0-1).
| Name | Type | Range |
|---|---|---|
| Random Vector | Vector | vec:0-1 |